feat: rules behavior

This commit is contained in:
Henrique Dias
2024-12-07 12:07:12 +01:00
parent ca7f3374d5
commit 51b101d3d8
4 changed files with 112 additions and 5 deletions
+16 -1
View File
@@ -75,6 +75,7 @@ func ParseConfig(filename string, flags *pflag.FlagSet) (*Config, error) {
v.SetDefault("Prefix", DefaultPrefix)
// Other defaults
v.SetDefault("RulesBehavior", RulesOverwrite)
v.SetDefault("Directory", ".")
v.SetDefault("Permissions", "R")
v.SetDefault("Debug", false)
@@ -115,7 +116,21 @@ func ParseConfig(filename string, flags *pflag.FlagSet) (*Config, error) {
cfg.Users[i].Permissions = cfg.Permissions
}
if !v.IsSet(fmt.Sprintf("Users.%d.Rules", i)) {
if !v.IsSet(fmt.Sprintf("Users.%d.RulesBehavior", i)) {
cfg.Users[i].RulesBehavior = cfg.RulesBehavior
}
if v.IsSet(fmt.Sprintf("Users.%d.Rules", i)) {
switch cfg.Users[i].RulesBehavior {
case RulesOverwrite:
// Do nothing
case RulesAppend:
rules := append([]*Rule{}, cfg.Rules...)
rules = append(rules, cfg.Users[i].Rules...)
cfg.Users[i].Rules = rules
}
} else {
cfg.Users[i].Rules = cfg.Rules
}
}