Files
fscan/mylib/grdp/protocol/sec/sec.go
T
ZacharyZcR 760c8ea502 v2.1.2 核心优化与多架构发布 (#561)
* feat: v2.1.0 核心重构与功能增强

## 架构重构
- 全局变量消除,迁移至 Config/State 对象
- SMB 插件融合(smb/smb2/smbghost/smbinfo)
- 服务探测重构,实现 Nmap 风格 fallback 机制
- 输出系统重构,TXT 实时刷盘 + 双写机制
- i18n 框架升级至 go-i18n

## 性能优化
- 正则表达式预编译
- 内存优化 map[string]struct{}
- 并发指纹匹配
- SOCKS5 连接复用
- 滑动窗口调度 + 自适应线程池

## 新功能
- Web 管理界面
- 多格式 POC 适配(xray/afrog)
- 增强指纹库(3139条)
- Favicon hash 指纹识别
- 插件选择性编译(Build Tags)
- fscan-lab 靶场环境
- 默认端口扩展(62→133)

## 构建系统
- 添加 no_local tag 支持排除本地插件
- 多版本构建:fscan/fscan-nolocal/fscan-web
- CI 添加 snapshot 模式支持仅测试构建

## Bug 修复
- 修复 120+ 个问题,包括 RDP panic、批量扫描漏报、
  JSON 输出格式、Redis 检测、Context 超时等

## 测试增强
- 单元测试覆盖率 74-100%
- 并发安全测试
- 集成测试(Web/端口/服务/SSH/ICMP)

* fix(ci): 移除 PR 对 Project 自动化的触发

* fix: Elasticsearch未授权检测优先于爆破 (#554)

* fix: 修复RDP爆破高误报率问题 (#555)

- 移除 screen.go 中错误的认证结果覆盖逻辑
- 启用 NLA 协议的 ErrorCode 字段检测
- 添加 PubKeyAuth 验证确保认证真正成功
- 修复 io.go 中错误被静默忽略的问题
- 修复 socket.go/io.go 中可能导致 panic 的代码
- 修复 screen.go 中文件句柄泄漏和 log.Panic

* fix: 修复-user/-pwd凭据参数不生效的问题

问题原因:
- Parse()解析凭据后更新globalConfig
- 但BuildConfigFromFlags()创建新Config时使用默认字典
- 导致解析的UserPassPairs等凭据信息被丢弃

修复内容:
1. initialize.go: 将Parse解析的凭据结果应用到新Config
2. credential.go: 单用户密码对时创建UserPassPairs
3. rdp.go: 单凭据测试时跳过指纹识别,减少连接次数

* feat: RDP使用NLA仅验证模式,避免挤掉已登录用户

- 添加ErrNLAAuthSuccess标志用于NLA验证成功信号
- tpkt层支持nlaAuthOnly模式,验证成功后不建立完整会话
- x224层正确传播NLA验证结果
- rdpCrack改用NlaAuth进行凭据验证

* fix: 修复进度条在Windows终端满屏重复输出的问题

- 添加终端宽度检测,动态调整进度条长度
- 使用空格覆盖清除旧内容,避免残留
- 简化进度条格式,确保不超过终端宽度

* feat: 优化日志颜色方案,区分漏洞和普通信息

- 新增 LogVuln 级别(红色),用于漏洞和重要发现
- 密码爆破成功、未授权访问、POC漏洞等改用红色显示
- 普通信息(扫描统计等)改为白色
- Web指纹保持绿色

* refactor: 精简化输出,移除冗余启动信息

- 移除showParseSummary开局配置输出
- 移除LogPluginInfo/LogPluginInfoWithPort插件信息输出
- 移除alive_scanner冗余统计输出
- 移除port_scan_start扫描开始提示
- 移除handleUDPPorts SNMP死代码
- 移除相关i18n条目

* chore: 版本号更新为2.1.1

* fix: 降级依赖版本以保持Go 1.20兼容性

* feat(ldap): 添加NTLM Hash认证支持 (#433)

* chore: 清理无用的 replace 指令

* fix(ping): 修复 TTL expired 导致主机误判为存活的问题

在 ExecCommandPing 中增加错误关键词检测,当 ping 输出包含
TTL expired、Destination unreachable 等错误信息时,不再将
目标主机标记为存活。

Fixes #454

* fix(proxy): 修复透明代理导致输出全端口的问题

在代理初始化时主动探测代理行为,通过连接 RFC 5737 保留的
测试地址来检测是否存在"全回显"问题。如果探测到代理不可靠,
则在端口扫描时跳过所有端口,避免误报。

- 新增 proxyReliable 标志位标记代理可靠性
- 新增 ProbeProxyBehavior 函数探测代理行为
- 端口扫描前检查代理可靠性并输出警告

Fixes #495

* refactor: 移动debug模块到common/debug子包

* fix(web): 修复-u模式下Web插件未执行的问题

* fix: 优化输出格式和颜色显示

- 网段统计格式改为 10.253.0.0/16 网段存活: 26
- WebTitle基础信息改为白色,指纹识别单独绿色输出
- 移除重复的端口数量输出

* fix: URL解析自动补全协议头

-uf 文件中 192.168.1.1:8080 自动转为 http://192.168.1.1:8080

* fix: 修复-u/-uf模式下URLs丢失导致0目标扫描的问题

Parse阶段将URLs设置到全局状态,但Initialize随后创建新状态
并覆盖了全局状态,导致URLs数据丢失。现在在创建新状态前
先保存并迁移Parse阶段设置的URLs和HostPorts数据。

* fix: 智能检测HTTP/HTTPS协议并优化URL显示

- 修复-u/-uf模式URLs丢失导致0目标扫描问题
- detectProtocol改为主动TLS握手检测,不依赖服务名
- WebTitle输出显示完整协议(http/https)
- 隐藏标准端口(80/443)使输出更简洁

* refactor: 精简parsers包,统一配置构建入口

- 删除冗余的中间层(XXXInput、XXXParser类)
- 新增 config_builder.go 统一配置构建
- parsers包从3000+行精简至~540行
- 保留核心函数:ParseIP、ParsePort、文件读取、凭据解析

* test: 扩展parsers单元测试覆盖边缘情况

- 新增内网简写解析测试(192/172/10)
- 新增完整IP范围和无效CIDR测试
- 新增Windows行尾(CRLF)处理测试
- 新增凭据和哈希文件解析测试
- 新增端口解析边缘情况测试
- 测试覆盖率达到94.2%

* refactor: 优化控制台输出格式

- 去掉时间戳,保留[*][+]前缀
- Web输出合并WebTitle和WebFinger为一行
- 有指纹显示绿色[+],无指纹显示白色[*]
- 格式: code:xxx len:xxx title:xxx server:xxx [指纹]
- 服务探测格式: [Product:xxx ||Version:xxx] Banner:(xxx)
- 字段对齐,输出更清爽

* feat: 添加凭据测试未发现弱密码的提示

- credential_tester.go: 失败时设置 Type=ResultTypeCredential
- scanner.go: 根据结果类型在 error 级别输出'未发现弱密码'提示
- 新增 i18n 翻译 brute_no_weak_pass

使用 -log all 或 -log error 可看到此提示

* refactor(logging): 重构日志级别为层级过滤设计

- LogLevel 从 string 改为 int 类型,支持层级比较
- 层级设计:Debug(0) < Base(1) < Info(2) < Success(3) < Vuln(4) < Error(5)
- 设置一个级别后,显示该级别及以上的日志
- Error 级别始终显示,不会被配置过滤掉
- 保留向后兼容别名(LevelAll, LevelInfoSuccess 等)
- 更新测试以匹配新的层级过滤行为

* style(logging): Error级别日志改为黄色显示

* style(findnet): NetInfo输出改为每行一个IP

* refactor(ms17010): 优化错误提示,明确指出SMBv1不支持等情况

* fix(credential): 修复凭据测试结果不一致的问题

问题原因:
1. 未知错误类型不重试,导致服务端限流时跳过正确密码
2. SSH 错误分类不够准确,某些临时错误未被识别

修复内容:
1. 未知错误改为可重试(可能是临时问题)
2. 增加 SSH 特有的网络错误识别(handshake failed, disconnect 等)

* fix(portfinger): 修复SMB2服务指纹识别和NetInfo输出问题

- 添加SMB2ProgNeg探针支持现代Windows的SMB2协议
- 修复Go regexp对高位字节的UTF-8兼容问题,使用Latin-1转换
- 修复探针失败后连接重建逻辑
- 修复vendor_product字段名不匹配问题
- 修复NetInfo多行输出被其他日志打断的问题

* fix(config): 从默认端口移除9100,避免触发打印机打印 (#517)

* feat(proxy): 增强代理端口扫描的深度验证机制

- 新增4阶段深度验证:Banner读取→探测发送→响应等待→最终判定
- 新增SOCKS5错误码和代理错误文本检测
- 优化ProbeProxyBehavior探测逻辑,发送数据验证连接可达性
- 解决透明代理/全回显代理导致的假阳性问题

* fix(proxy): 修复代理深度验证的若干问题

- detector.go: 修复 AutoConfigureProxy 覆盖探测结果的问题
  只有未探测过时才设置默认 proxyReliable 值

- port_scan.go: 改进深度验证机制
  - 使用带 Host header 的 HTTP GET 请求替代 OPTIONS
  - 延长响应等待超时至 2s 以适配慢速服务器
  - 正确重置连接 deadline 避免影响后续操作

* refactor: 统一 common 包文件命名风格

Flag.go -> flag.go

* refactor(proxy): 删除自定义 contains() 函数,改用标准库

- 用 strings.Contains() 替代手写的 contains()
- 删除过时的注释

* fix(parsers): 修复带横杠域名被误识别为IP范围的问题

如 111-555.sss.com 这类域名因包含 - 被错误解析为 IP 范围,
添加 looksLikeIPRange() 检查,只有 - 前是有效 IP 才走范围解析

* fix(proxy): 修复代理模式下服务识别错误和端口漏扫问题

- port_scan.go: 验证通过后重建干净连接,避免HTTP GET探测污染服务识别
- port_scan.go: 优化验证策略,用轻量CRLF探测替代HTTP GET,超时从2.2s降至0.6s
- manager.go: 修正ProbeProxyBehavior判断逻辑,超时应视为代理正常转发

* fix(pool): 移除线程池预分配,优化大规模扫描内存占用

WithPreAlloc(true) 会预先创建所有 worker goroutine,
在大规模扫描(如 25域名×65535端口)时可能导致内存问题

* refactor(logging): 统一日志前缀,删除废弃的 LogBase

- 删除 LogBase 函数,所有调用迁移到 LogInfo/LogError
- 新增 PrefixDebug ([.]) 前缀,所有日志级别现在都有前缀
- 修复日志输出缩进不一致的问题
- 删除未使用的 PrefixDefault 常量

* perf(icmp): 实现自适应等待算法优化存活检测性能

- 新增 waitAdaptive 函数,监控响应增量实现智能提前结束
- 算法保守原则:最小等待1s + 连续500ms无新响应才提前结束
- 添加100ms检查间隔避免CPU空转
- 保留原有最大等待时间(3s/6s)作为兜底
- 添加完整单元测试覆盖各种场景

优化效果:
- 全部响应:~100ms (原3s)
- 无响应:~1s (原3s)
- 部分响应后稳定:~1.5s (原3s)

* perf(scan): 实现启发式优化提升扫描体验

1. 端口优先级排序:高价值端口(80,443,22,3389等)优先扫描
   - 用户能更快看到有意义的结果
   - 不影响端口喷洒策略

2. TCP 补充探测:ICMP 响应率<10%时自动启用
   - 对未响应主机用 TCP 80/443/22/445 补充探测
   - 解决防火墙过滤 ICMP 导致漏检的问题

* refactor(grdp): 精简RDP库,删除认证检测不需要的代码

- 删除 VNC 协议支持 (protocol/rfb, client/rfb.go)
- 删除完整客户端框架 (client/)
- 删除 RemoteApp 等插件 (plugin/)
- 删除 RLE 图形解压 (core/rle.go)
- 删除绘图指令处理 (pdu/orders.go, pdu/gdi.go)
- 精简 screen.go,移除截图和完整会话功能
- 移除未使用的 RGB 转换函数

grdp 代码从 13,044 行精简至 7,581 行,削减 42%

* refactor(common): 删除死代码,优化代码风格

- 删除未使用的 joinStrings/joinInts 函数
- 删除未使用的 memStats 字段和 getMemoryInfo 方法
- 简化 parsePasswords 中的循环为 append(...) 形式

* refactor(services): 统一数据库插件的DBWrapper

4个数据库插件(MySQL、PostgreSQL、MSSQL、Oracle)都有相同的sql.DB包装代码,
合并为通用的SQLDBWrapper,减少重复。

* refactor(core,grdp): 删除未使用的死代码

- 移除 BaseScanStrategy.LogPluginInfoWithPort 方法(无调用者)
- 移除 mcs.go 中被注释的旧 connect 函数实现

* refactor: 删除 deadcode 检测出的未使用函数

- proxy/detector.go: 删除 IsSOCKS5Standard, IsProxyInitialized
- findnet.go: 删除 NetworkInfo.OneLine, TreeFormat 方法
- port_scan.go: 删除 estimateScanTime 函数
- web_scanner.go: 删除 GetFingerprints 函数
- 清理相关测试代码

* refactor: 删除更多未使用的死代码

- parse.go: 删除 RemoveDuplicate 函数及其测试
- parsers.go: 删除 excludeHosts, removeDuplicates 别名函数
- 更新测试使用真正的函数名

* fix(test): 修复 TestParseIP_InvalidIPRange 测试用例

- 删除不合理的测试用例(无效IP被当作普通主机名处理是设计行为)
- 修复测试逻辑,只在真正通过时输出"正确"

* fix(scan): 移除域名预解析,保留原始域名进行扫描

域名预解析会将域名转换为IP,导致虚拟主机场景下HTTP访问失败
(Host头变成IP而非域名,无法正确路由)

* fix(scan): 修复 -hf 参数无法单独使用的问题

* fix(proxy): 修复透明代理环境下 SOCKS5 代理全端口误报问题

问题:在透明代理(TUN模式)环境下使用 SOCKS5 代理扫描时,
会出现全端口开放的误报,因为代理可靠性检测被透明代理污染。

修复方案(参考 fscanx):
1. 将探针从 CRLF 改为 HTTP GET,更有效检测真实连接状态
2. 删除 "uncertain" 状态,无响应一律判定为端口关闭
3. 调整超时时间以适应代理链路延迟

Fixes #524

* feat(telnet): 新增 telnetd RCE 命令执行验证,修复未授权访问日志级别

* fix: 修复 i18n.Tr vet 报错、Unicode 测试用例,移除过期域名

- 移除 i18n.Tr 中错误的 fmt.Sprintf fallback,消除 go vet 误报
- 修复 match_engine_test Unicode 测试用例与 Latin-1 转换逻辑不匹配
- README 移除过期的 fscan.club 域名
- 添加 .gitattributes 统一换行符为 LF

* refactor: 统一控制台输出风格,使用统一的日志函数

手动合并 PR #558 的改动,适配重构后的代码路径

* fix(ci): 修复版本注入和CI触发配置

- goreleaser ldflags 指向正确的包路径 common.version/commit/date
- version 改为 var 支持 ldflags 注入,banner 显示 commit 和构建日期
- test-build 触发分支增加 dev-* 通配

* fix(ci): 修复 Windows 产物 .exe.exe 双后缀问题

* feat(ci): 扩展构建架构支持 MIPS/ARM/FreeBSD/Solaris
2026-04-25 17:39:16 +08:00

914 lines
25 KiB
Go

package sec
import (
"bytes"
"crypto/md5"
"crypto/rand"
"crypto/rc4"
"crypto/rsa"
"crypto/sha1"
"encoding/hex"
"errors"
"io"
"unicode/utf16"
"github.com/lunixbochs/struc"
"github.com/shadow1ng/fscan/mylib/grdp/protocol/nla"
"github.com/shadow1ng/fscan/mylib/grdp/core"
"github.com/shadow1ng/fscan/mylib/grdp/emission"
"github.com/shadow1ng/fscan/mylib/grdp/glog"
"github.com/shadow1ng/fscan/mylib/grdp/protocol/lic"
"github.com/shadow1ng/fscan/mylib/grdp/protocol/t125"
"github.com/shadow1ng/fscan/mylib/grdp/protocol/t125/gcc"
)
/**
* SecurityFlag
* @see http://msdn.microsoft.com/en-us/library/cc240579.aspx
*/
const (
EXCHANGE_PKT uint16 = 0x0001
TRANSPORT_REQ = 0x0002
TRANSPORT_RSP = 0x0004
ENCRYPT = 0x0008
RESET_SEQNO = 0x0010
IGNORE_SEQNO = 0x0020
INFO_PKT = 0x0040
LICENSE_PKT = 0x0080
LICENSE_ENCRYPT_CS = 0x0200
LICENSE_ENCRYPT_SC = 0x0200
REDIRECTION_PKT = 0x0400
SECURE_CHECKSUM = 0x0800
AUTODETECT_REQ = 0x1000
AUTODETECT_RSP = 0x2000
HEARTBEAT = 0x4000
FLAGSHI_VALID = 0x8000
)
const (
INFO_MOUSE uint32 = 0x00000001
INFO_DISABLECTRLALTDEL = 0x00000002
INFO_AUTOLOGON = 0x00000008
INFO_UNICODE = 0x00000010
INFO_MAXIMIZESHELL = 0x00000020
INFO_LOGONNOTIFY = 0x00000040
INFO_COMPRESSION = 0x00000080
INFO_ENABLEWINDOWSKEY = 0x00000100
INFO_REMOTECONSOLEAUDIO = 0x00002000
INFO_FORCE_ENCRYPTED_CS_PDU = 0x00004000
INFO_RAIL = 0x00008000
INFO_LOGONERRORS = 0x00010000
INFO_MOUSE_HAS_WHEEL = 0x00020000
INFO_PASSWORD_IS_SC_PIN = 0x00040000
INFO_NOAUDIOPLAYBACK = 0x00080000
INFO_USING_SAVED_CREDS = 0x00100000
INFO_AUDIOCAPTURE = 0x00200000
INFO_VIDEO_DISABLE = 0x00400000
INFO_CompressionTypeMask = 0x00001E00
)
const (
AF_INET uint16 = 0x00002
AF_INET6 = 0x0017
)
const (
PERF_DISABLE_WALLPAPER uint32 = 0x00000001
PERF_DISABLE_FULLWINDOWDRAG = 0x00000002
PERF_DISABLE_MENUANIMATIONS = 0x00000004
PERF_DISABLE_THEMING = 0x00000008
PERF_DISABLE_CURSOR_SHADOW = 0x00000020
PERF_DISABLE_CURSORSETTINGS = 0x00000040
PERF_ENABLE_FONT_SMOOTHING = 0x00000080
PERF_ENABLE_DESKTOP_COMPOSITION = 0x00000100
)
const (
FASTPATH_OUTPUT_SECURE_CHECKSUM = 0x1
FASTPATH_OUTPUT_ENCRYPTED = 0x2
)
type ClientAutoReconnect struct {
CbAutoReconnectLen uint16
CbLen uint32
Version uint32
LogonId uint32
SecVerifier []byte
}
func NewClientAutoReconnect(id uint32, random []byte) *ClientAutoReconnect {
return &ClientAutoReconnect{
CbAutoReconnectLen: 28,
CbLen: 28,
Version: 1,
LogonId: id,
SecVerifier: nla.HMAC_MD5(random, random),
}
}
type RDPExtendedInfo struct {
ClientAddressFamily uint16 `struc:"little"`
CbClientAddress uint16 `struc:"little,sizeof=ClientAddress"`
ClientAddress []byte `struc:"[]byte"`
CbClientDir uint16 `struc:"little,sizeof=ClientDir"`
ClientDir []byte `struc:"[]byte"`
ClientTimeZone []byte `struc:"[172]byte"`
ClientSessionId uint32 `struc:"litttle"`
PerformanceFlags uint32 `struc:"little"`
AutoReconnect *ClientAutoReconnect
}
func NewExtendedInfo(auto *ClientAutoReconnect) *RDPExtendedInfo {
return &RDPExtendedInfo{
ClientAddressFamily: AF_INET,
ClientAddress: []byte{0, 0},
ClientDir: []byte{0, 0},
ClientTimeZone: make([]byte, 172),
ClientSessionId: 0,
AutoReconnect: auto,
}
}
func (o *RDPExtendedInfo) Serialize() []byte {
buff := &bytes.Buffer{}
core.WriteUInt16LE(o.ClientAddressFamily, buff)
core.WriteUInt16LE(uint16(len(o.ClientAddress)), buff)
core.WriteBytes(o.ClientAddress, buff)
core.WriteUInt16LE(uint16(len(o.ClientDir)), buff)
core.WriteBytes(o.ClientDir, buff)
core.WriteBytes(o.ClientTimeZone, buff)
core.WriteUInt32LE(o.ClientSessionId, buff)
core.WriteUInt32LE(o.PerformanceFlags, buff)
if o.AutoReconnect != nil {
core.WriteUInt16LE(o.AutoReconnect.CbAutoReconnectLen, buff)
core.WriteUInt32LE(o.AutoReconnect.CbLen, buff)
core.WriteUInt32LE(o.AutoReconnect.Version, buff)
core.WriteUInt32LE(o.AutoReconnect.LogonId, buff)
core.WriteBytes(o.AutoReconnect.SecVerifier, buff)
}
return buff.Bytes()
}
type RDPInfo struct {
CodePage uint32
Flag uint32
CbDomain uint16
CbUserName uint16
CbPassword uint16
CbAlternateShell uint16
CbWorkingDir uint16
Domain []byte
UserName []byte
Password []byte
AlternateShell []byte
WorkingDir []byte
ExtendedInfo *RDPExtendedInfo
}
func NewRDPInfo() *RDPInfo {
info := &RDPInfo{
Flag: INFO_MOUSE | INFO_UNICODE | INFO_MAXIMIZESHELL |
INFO_ENABLEWINDOWSKEY | INFO_DISABLECTRLALTDEL | INFO_MOUSE_HAS_WHEEL |
INFO_FORCE_ENCRYPTED_CS_PDU | INFO_AUTOLOGON,
Domain: []byte{0, 0},
UserName: []byte{0, 0},
Password: []byte{0, 0},
AlternateShell: []byte{0, 0},
WorkingDir: []byte{0, 0},
ExtendedInfo: NewExtendedInfo(nil),
}
return info
}
func (o *RDPInfo) SetClientAutoReconnect(auto *ClientAutoReconnect) {
o.ExtendedInfo.AutoReconnect = auto
}
func (o *RDPInfo) SetClientInfo() {
o.Flag |= INFO_LOGONNOTIFY | INFO_LOGONERRORS
}
func (o *RDPInfo) Serialize(hasExtended bool) []byte {
buff := &bytes.Buffer{}
core.WriteUInt32LE(o.CodePage, buff) // 0000000
core.WriteUInt32LE(o.Flag, buff) // 0530101
core.WriteUInt16LE(uint16(len(o.Domain)-2), buff) // 001c
core.WriteUInt16LE(uint16(len(o.UserName)-2), buff) // 0008
core.WriteUInt16LE(uint16(len(o.Password)-2), buff) //000c
core.WriteUInt16LE(uint16(len(o.AlternateShell)-2), buff) //0000
core.WriteUInt16LE(uint16(len(o.WorkingDir)-2), buff) //0000
core.WriteBytes(o.Domain, buff)
core.WriteBytes(o.UserName, buff)
core.WriteBytes(o.Password, buff)
core.WriteBytes(o.AlternateShell, buff)
core.WriteBytes(o.WorkingDir, buff)
if hasExtended {
core.WriteBytes(o.ExtendedInfo.Serialize(), buff)
}
return buff.Bytes()
}
type SecurityHeader struct {
securityFlag uint16
securityFlagHi uint16
}
func readSecurityHeader(r io.Reader) *SecurityHeader {
s := &SecurityHeader{}
s.securityFlag, _ = core.ReadUint16LE(r)
s.securityFlagHi, _ = core.ReadUint16LE(r)
return s
}
type SEC struct {
emission.Emitter
transport core.Transport
info *RDPInfo
machineName string
clientData []interface{}
serverData []interface{}
enableEncryption bool
//Enable Secure Mac generation
enableSecureCheckSum bool
//counter before update
nbEncryptedPacket int
nbDecryptedPacket int
currentDecrytKey []byte
currentEncryptKey []byte
//current rc4 tab
decryptRc4 *rc4.Cipher
encryptRc4 *rc4.Cipher
macKey []byte
macSalt []byte
}
func NewSEC(t core.Transport) *SEC {
sec := &SEC{
*emission.NewEmitter(),
t,
NewRDPInfo(),
"",
nil,
nil,
false,
false,
0,
0,
nil,
nil,
nil,
nil,
nil,
nil,
}
t.On("close", func() {
sec.Emit("close")
}).On("error", func(err error) {
sec.Emit("error", err)
})
return sec
}
func (s *SEC) Read(data []byte) (n int, err error) {
return s.transport.Read(data)
}
func (s *SEC) Write(b []byte) (n int, err error) {
if !s.enableEncryption {
return s.transport.Write(b)
}
data := s.encrytData(b)
return s.transport.Write(data)
}
func (s *SEC) Close() error {
return s.transport.Close()
}
func (s *SEC) sendFlagged(flag uint16, data []byte) (n int, err error) {
glog.Trace("sendFlagged:", hex.EncodeToString(data))
b := s.encryt(flag, data)
return s.transport.Write(b)
}
/*
@see: http://msdn.microsoft.com/en-us/library/cc241995.aspx
@param macSaltKey: {str} mac key
@param data: {str} data to sign
@return: {str} signature
*/
func macData(macSaltKey, data []byte) []byte {
sha1Digest := sha1.New()
md5Digest := md5.New()
b := &bytes.Buffer{}
core.WriteUInt32LE(uint32(len(data)), b)
sha1Digest.Write(macSaltKey)
for i := 0; i < 40; i++ {
sha1Digest.Write([]byte("\x36"))
}
sha1Digest.Write(b.Bytes())
sha1Digest.Write(data)
sha1Sig := sha1Digest.Sum(nil)
md5Digest.Write(macSaltKey)
for i := 0; i < 48; i++ {
md5Digest.Write([]byte("\x5c"))
}
md5Digest.Write(sha1Sig)
return md5Digest.Sum(nil)
}
func (s *SEC) readEncryptedPayload(data []byte, checkSum bool) []byte {
r := bytes.NewReader(data)
sign, _ := core.ReadBytes(8, r)
glog.Debug("read sign:", sign)
encryptedPayload, _ := core.ReadBytes(r.Len(), r)
if s.decryptRc4 == nil {
s.decryptRc4, _ = rc4.NewCipher(s.currentDecrytKey)
}
s.nbDecryptedPacket++
glog.Debug("nbDecryptedPacket:", s.nbDecryptedPacket)
plaintext := make([]byte, len(encryptedPayload))
s.decryptRc4.XORKeyStream(plaintext, encryptedPayload)
return plaintext
}
func (s *SEC) writeEncryptedPayload(data []byte, checkSum bool) []byte {
if s.nbEncryptedPacket == 4096 {
}
if checkSum {
glog.Debug("need checkSum")
return []byte{}
}
s.nbEncryptedPacket++
glog.Debug("nbEncryptedPacket:", s.nbEncryptedPacket)
b := &bytes.Buffer{}
sign := macData(s.macKey, data)[:8]
//sign := macData(s.macSalt, data)[:8]
if s.encryptRc4 == nil {
s.encryptRc4, _ = rc4.NewCipher(s.currentEncryptKey)
}
plaintext := make([]byte, len(data))
s.encryptRc4.XORKeyStream(plaintext, data)
b.Write(sign)
b.Write(plaintext)
glog.Debug("sign:", hex.EncodeToString(sign), "plaintext:", hex.EncodeToString(plaintext))
return b.Bytes()
}
func (s *SEC) encryt(flag uint16, b []byte) []byte {
data := b
if flag&ENCRYPT != 0 {
data = s.writeEncryptedPayload(b, flag&SECURE_CHECKSUM != 0)
}
buff := &bytes.Buffer{}
core.WriteUInt16LE(flag, buff)
core.WriteUInt16LE(0, buff)
core.WriteBytes(data, buff)
return buff.Bytes()
}
func (s *SEC) encrytData(b []byte) []byte {
if !s.enableEncryption {
return b
}
var flag uint16 = ENCRYPT
if s.enableSecureCheckSum {
flag |= SECURE_CHECKSUM
}
return s.encryt(flag, b)
}
func (s *SEC) decrytData(b []byte) []byte {
if !s.enableEncryption {
return b
}
r := bytes.NewReader(b)
securityFlag, _ := core.ReadUint16LE(r)
_, _ = core.ReadUint16LE(r) //securityFlagHi
data, _ := core.ReadBytes(r.Len(), r)
if securityFlag&ENCRYPT != 0 {
data = s.readEncryptedPayload(data, securityFlag&SECURE_CHECKSUM != 0)
}
return data
}
type Client struct {
*SEC
userId uint16
channelId uint16
//initialise decrypt and encrypt keys
initialDecrytKey []byte
initialEncryptKey []byte
fastPathListener core.FastPathListener
channelSender core.ChannelSender
}
func NewClient(t core.Transport) *Client {
c := &Client{
SEC: NewSEC(t),
}
t.On("connect", c.connect)
return c
}
func (c *Client) SetClientAutoReconnect(id uint32, random []byte) {
auto := NewClientAutoReconnect(id, random)
c.info.SetClientAutoReconnect(auto)
}
func (c *Client) SetAlternateShell(shell string) {
buff := &bytes.Buffer{}
for _, ch := range utf16.Encode([]rune(shell)) {
core.WriteUInt16LE(ch, buff)
}
core.WriteUInt16LE(0, buff)
c.info.AlternateShell = buff.Bytes()
c.info.Flag |= INFO_RAIL
}
func (c *Client) SetUser(user string) {
buff := &bytes.Buffer{}
for _, ch := range utf16.Encode([]rune(user)) {
core.WriteUInt16LE(ch, buff)
}
core.WriteUInt16LE(0, buff)
c.info.UserName = buff.Bytes()
}
func (c *Client) SetPwd(pwd string) {
buff := &bytes.Buffer{}
for _, ch := range utf16.Encode([]rune(pwd)) {
core.WriteUInt16LE(ch, buff)
}
core.WriteUInt16LE(0, buff)
c.info.Password = buff.Bytes()
}
func (c *Client) SetDomain(domain string) {
buff := &bytes.Buffer{}
for _, ch := range utf16.Encode([]rune(domain)) {
core.WriteUInt16LE(ch, buff)
}
core.WriteUInt16LE(0, buff)
c.info.Domain = buff.Bytes()
}
func (c *Client) connect(clientData []interface{}, serverData []interface{}, userId uint16, channels []t125.MCSChannelInfo) {
glog.Debug("sec on connect:", clientData)
glog.Debug("sec on connect:", serverData)
glog.Debug("sec on connect:", userId)
glog.Debug("sec on connect:", channels)
c.clientData = clientData
c.serverData = serverData
c.userId = userId
for _, channel := range channels {
glog.Infof("channel: %s <%d>:", channel.Name, channel.ID)
if channel.Name == t125.GLOBAL_CHANNEL_NAME {
c.channelId = channel.ID
//break
}
}
c.enableEncryption = c.ClientCoreData().ServerSelectedProtocol == 0
if c.enableEncryption {
c.sendClientRandom()
}
c.sendInfoPkt()
c.transport.Once("sec", c.recvLicenceInfo)
}
func (c *Client) ClientCoreData() *gcc.ClientCoreData {
return c.clientData[0].(*gcc.ClientCoreData)
}
func (c *Client) ClientSecurityData() *gcc.ClientSecurityData {
return c.clientData[1].(*gcc.ClientSecurityData)
}
func (c *Client) ClientNetworkData() *gcc.ClientNetworkData {
return c.clientData[2].(*gcc.ClientNetworkData)
}
func (c *Client) ServerSecurityData() *gcc.ServerSecurityData {
return c.serverData[1].(*gcc.ServerSecurityData)
}
/*
@summary: generate 40 bits data from 128 bits data
@param data: {str} 128 bits data
@return: {str} 40 bits data
@see: http://msdn.microsoft.com/en-us/library/cc240785.aspx
*/
func gen40bits(data []byte) []byte {
return append([]byte("\xd1\x26\x9e"), data[3:8]...)
}
/*
@summary: generate 56 bits data from 128 bits data
@param data: {str} 128 bits data
@return: {str} 56 bits data
@see: http://msdn.microsoft.com/en-us/library/cc240785.aspx
*/
func gen56bits(data []byte) []byte {
return append([]byte("\xd1"), data[1:8]...)
}
/*
@summary: Generate particular signature from combination of sha1 and md5
@see: http://msdn.microsoft.com/en-us/library/cc241992.aspx
@param inputData: strange input (see doc)
@param salt: salt for context call
@param salt1: another salt (ex : client random)
@param salt2: another another salt (ex: server random)
@return : MD5(Salt + SHA1(Input + Salt + Salt1 + Salt2))
*/
func saltedHash(inputData, salt, salt1, salt2 []byte) []byte {
sha1Digest := sha1.New()
md5Digest := md5.New()
sha1Digest.Write(inputData)
sha1Digest.Write(salt[:48])
sha1Digest.Write(salt1)
sha1Digest.Write(salt2)
sha1Sig := sha1Digest.Sum(nil)
md5Digest.Write(salt[:48])
md5Digest.Write(sha1Sig)
return md5Digest.Sum(nil)[:16]
}
/*
@summary: MD5(in0[:16] + in1[:32] + in2[:32])
@param key: in 16
@param random1: in 32
@param random2: in 32
@return MD5(in0[:16] + in1[:32] + in2[:32])
*/
func finalHash(key, random1, random2 []byte) []byte {
md5Digest := md5.New()
md5Digest.Write(key)
md5Digest.Write(random1)
md5Digest.Write(random2)
return md5Digest.Sum(nil)
}
/*
@summary: Generate master secret
@param secret: {str} secret
@param clientRandom : {str} client random
@param serverRandom : {str} server random
@see: http://msdn.microsoft.com/en-us/library/cc241992.aspx
*/
func masterSecret(secret, random1, random2 []byte) []byte {
sh1 := saltedHash([]byte("A"), secret, random1, random2)
sh2 := saltedHash([]byte("BB"), secret, random1, random2)
sh3 := saltedHash([]byte("CCC"), secret, random1, random2)
ms := bytes.NewBuffer(nil)
ms.Write(sh1)
ms.Write(sh2)
ms.Write(sh3)
return ms.Bytes()
}
/*
@summary: Generate master secret
@param secret: secret
@param clientRandom : client random
@param serverRandom : server random
*/
func sessionKeyBlob(secret, random1, random2 []byte) []byte {
sh1 := saltedHash([]byte("X"), secret, random1, random2)
sh2 := saltedHash([]byte("YY"), secret, random1, random2)
sh3 := saltedHash([]byte("ZZZ"), secret, random1, random2)
ms := bytes.NewBuffer(nil)
ms.Write(sh1)
ms.Write(sh2)
ms.Write(sh3)
return ms.Bytes()
}
func generateKeys(clientRandom, serverRandom []byte, method uint32) ([]byte, []byte, []byte) {
b := &bytes.Buffer{}
b.Write(clientRandom[:24])
b.Write(serverRandom[:24])
preMasterHash := b.Bytes()
glog.Debug("preMasterHash:", hex.EncodeToString(preMasterHash))
masterHash := masterSecret(preMasterHash, clientRandom, serverRandom)
glog.Debug("masterHash:", hex.EncodeToString(masterHash))
sessionKey := sessionKeyBlob(masterHash, clientRandom, serverRandom)
glog.Debug("sessionKey:", hex.EncodeToString(sessionKey))
macKey128 := sessionKey[:16]
initialFirstKey128 := finalHash(sessionKey[16:32], clientRandom, serverRandom)
initialSecondKey128 := finalHash(sessionKey[32:48], clientRandom, serverRandom)
glog.Debug("macKey128:", hex.EncodeToString(macKey128))
glog.Debug("FirstKey128:", hex.EncodeToString(initialFirstKey128))
glog.Debug("SecondKey128:", hex.EncodeToString(initialSecondKey128))
//generate valid key
if method == gcc.ENCRYPTION_FLAG_40BIT {
return gen40bits(macKey128), gen40bits(initialFirstKey128), gen40bits(initialSecondKey128)
} else if method == gcc.ENCRYPTION_FLAG_56BIT {
return gen56bits(macKey128), gen56bits(initialFirstKey128), gen56bits(initialSecondKey128)
}
// method == gcc.ENCRYPTION_FLAG_128BIT
return macKey128, initialFirstKey128, initialSecondKey128
}
type ClientSecurityExchangePDU struct {
Length uint32 `struc:"little"`
EncryptedClientRandom []byte `struc:"little"`
Padding []byte `struc:"[8]byte"`
}
func (e *ClientSecurityExchangePDU) serialize() []byte {
buff := &bytes.Buffer{}
core.WriteUInt32LE(e.Length, buff)
core.WriteBytes(e.EncryptedClientRandom, buff)
core.WriteBytes(e.Padding, buff)
return buff.Bytes()
}
func (c *Client) sendClientRandom() {
glog.Debug("send Client Random")
clientRandom := core.Random(32)
glog.Debug("clientRandom:", hex.EncodeToString(clientRandom))
serverRandom := c.ServerSecurityData().ServerRandom
glog.Debug("ServerRandom:", hex.EncodeToString(serverRandom))
c.macKey, c.initialDecrytKey, c.initialEncryptKey = generateKeys(clientRandom,
serverRandom, c.ServerSecurityData().EncryptionMethod)
//initialize keys
c.currentDecrytKey = c.initialDecrytKey
c.currentEncryptKey = c.initialEncryptKey
//verify certificate
if !c.ServerSecurityData().ServerCertificate.CertData.Verify() {
glog.Warn("Cannot verify server identity")
}
serverPubKey, err := c.ServerSecurityData().ServerCertificate.CertData.GetPublicKey()
if err != nil || serverPubKey == nil {
glog.Error("GetPublicKey failed:", err)
c.Emit("error", errors.New("failed to get server public key"))
return
}
ret, err := rsa.EncryptPKCS1v15(rand.Reader, serverPubKey, core.Reverse(clientRandom))
if err != nil {
glog.Error("EncryptPKCS1v15 err:", err)
c.Emit("error", err)
return
}
message := ClientSecurityExchangePDU{}
message.EncryptedClientRandom = core.Reverse(ret)
message.Length = uint32(len(message.EncryptedClientRandom) + 8)
message.Padding = make([]byte, 8)
glog.Debug("message:", message)
c.sendFlagged(EXCHANGE_PKT, message.serialize())
}
func (c *Client) sendInfoPkt() {
var secFlag uint16 = INFO_PKT
if c.enableEncryption {
secFlag |= ENCRYPT
}
glog.Debug("RdpVersion:", c.ClientCoreData().RdpVersion, ":", gcc.RDP_VERSION_5_PLUS)
c.sendFlagged(secFlag, c.info.Serialize(c.ClientCoreData().RdpVersion == gcc.RDP_VERSION_5_PLUS))
}
func (c *Client) recvLicenceInfo(channel string, s []byte) {
glog.Debug("sec recvLicenceInfo", hex.EncodeToString(s))
r := bytes.NewReader(s)
h := readSecurityHeader(r)
if (h.securityFlag & LICENSE_PKT) == 0 {
c.Emit("error", errors.New("NODE_RDP_PROTOCOL_PDU_SEC_BAD_LICENSE_HEADER"))
return
}
p := lic.ReadLicensePacket(r)
switch p.BMsgtype {
case lic.NEW_LICENSE:
glog.Info("sec NEW_LICENSE")
c.Emit("success")
goto connect
case lic.ERROR_ALERT:
message := p.LicensingMessage.(*lic.ErrorMessage)
glog.Info("sec ERROR_ALERT and ErrorCode:", message.DwErrorCode)
if message.DwErrorCode == lic.STATUS_VALID_CLIENT && message.DwStateTransaction == lic.ST_NO_TRANSITION {
goto connect
}
goto retry
case lic.LICENSE_REQUEST:
glog.Info("sec LICENSE_REQUEST")
c.sendClientNewLicenseRequest(p.LicensingMessage.([]byte))
goto retry
case lic.PLATFORM_CHALLENGE:
glog.Info("sec PLATFORM_CHALLENGE")
c.sendClientChallengeResponse(p.LicensingMessage.([]byte))
goto retry
default:
glog.Error("Not a valid license packet")
c.Emit("error", errors.New("Not a valid license packet"))
return
}
connect:
c.transport.On("sec", c.recvData)
c.Emit("connect", c.clientData[0].(*gcc.ClientCoreData), c.userId, c.channelId)
return
retry:
c.transport.Once("sec", c.recvLicenceInfo)
return
}
func (c *Client) sendClientNewLicenseRequest(data []byte) {
var req lic.ServerLicenseRequest
struc.Unpack(bytes.NewReader(data), &req)
var sc gcc.ServerCertificate
if c.ServerSecurityData().ServerCertificate.DwVersion != 0 {
sc = c.ServerSecurityData().ServerCertificate
} else {
rd := bytes.NewReader(req.ServerCertificate.BlobData)
err := sc.Unpack(rd)
if err != nil {
glog.Error("read serverCertificate err:", err)
return
}
}
serverRandom := req.ServerRandom
clientRandom := core.Random(32)
preMasterSecret := core.Random(48)
masSecret := masterSecret(preMasterSecret, clientRandom, serverRandom)
sessionKeyBlob := masterSecret(masSecret, serverRandom, clientRandom)
//c.macKey = sessionKeyBlob[:16]
c.macSalt = sessionKeyBlob[:16]
c.initialDecrytKey = finalHash(sessionKeyBlob[16:32], clientRandom, serverRandom)
//format message
message := &lic.ClientNewLicenseRequest{}
message.PreferredKeyExchangeAlg = 0x00000001
message.PlatformId = 0x04000000 | 0x00010000
message.ClientRandom = clientRandom
buff := &bytes.Buffer{}
serverPubKey, err := sc.CertData.GetPublicKey()
if err != nil {
glog.Error("GetPublicKey failed:", err)
return
}
ret, err := rsa.EncryptPKCS1v15(rand.Reader, serverPubKey, core.Reverse(preMasterSecret))
if err != nil {
glog.Error("EncryptPKCS1v15 failed:", err)
return
}
buff.Write(core.Reverse(ret))
buff.Write([]byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
message.EncryptedPreMasterSecret.BlobData = buff.Bytes()
message.EncryptedPreMasterSecret.WBlobLen = uint16(buff.Len())
message.EncryptedPreMasterSecret.WBlobType = lic.BB_RANDOM_BLOB
buff.Reset()
buff.Write(c.info.UserName)
buff.Write([]byte{0x00})
message.ClientUserName.BlobData = buff.Bytes()
message.ClientUserName.WBlobLen = uint16(buff.Len())
message.ClientUserName.WBlobType = lic.BB_CLIENT_USER_NAME_BLOB
buff.Reset()
buff.Write(c.ClientCoreData().ClientName[:])
buff.Write([]byte{0x00})
message.ClientMachineName.BlobData = buff.Bytes()
message.ClientMachineName.WBlobLen = uint16(buff.Len())
message.ClientMachineName.WBlobType = lic.BB_CLIENT_MACHINE_NAME_BLOB
buff.Reset()
err = struc.Pack(buff, message)
if err != nil {
glog.Error("err:", err)
}
c.sendFlagged(LICENSE_PKT, buff.Bytes())
}
func (c *Client) sendClientChallengeResponse(data []byte) {
var pc lic.ServerPlatformChallenge
struc.Unpack(bytes.NewReader(data), &pc)
serverEncryptedChallenge := pc.EncryptedPlatformChallenge.BlobData
//decrypt server challenge
//it should be TEST word in unicode format
rc, _ := rc4.NewCipher(c.initialDecrytKey)
serverChallenge := make([]byte, 20)
rc.XORKeyStream(serverChallenge, serverEncryptedChallenge)
//if serverChallenge != "T\x00E\x00S\x00T\x00\x00\x00":
//raise InvalidExpectedDataException("bad license server challenge")
//generate hwid
b := &bytes.Buffer{}
b.Write(c.ClientCoreData().ClientName[:])
b.Write(c.info.UserName)
for i := 0; i < 2; i++ {
b.Write([]byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
}
hwid := b.Bytes()[:20]
encryptedHWID := make([]byte, 20)
rc.XORKeyStream(encryptedHWID, hwid)
b.Reset()
b.Write(serverChallenge)
b.Write(hwid)
message := &lic.ClientPLatformChallengeResponse{}
message.EncryptedPlatformChallengeResponse.BlobData = serverEncryptedChallenge
message.EncryptedHWID.BlobData = encryptedHWID
//message.MACData = macData(c.macKey, b.Bytes())[:16]
message.MACData = macData(c.macSalt, b.Bytes())[:16]
b.Reset()
struc.Pack(b, message)
c.sendFlagged(LICENSE_PKT, b.Bytes())
}
func (c *Client) recvData(channel string, s []byte) {
glog.Trace("sec recvData", hex.EncodeToString(s))
glog.Debugf("channel<%s> data len: %d", channel, len(s))
data := c.decrytData(s)
if channel != t125.GLOBAL_CHANNEL_NAME {
c.Emit("channel", channel, data)
return
}
c.Emit("data", data)
}
func (c *Client) SetFastPathListener(f core.FastPathListener) {
c.fastPathListener = f
}
func (c *Client) RecvFastPath(secFlag byte, s []byte) {
data := s
if c.enableEncryption && secFlag&FASTPATH_OUTPUT_ENCRYPTED != 0 {
data = c.readEncryptedPayload(s, secFlag&FASTPATH_OUTPUT_SECURE_CHECKSUM != 0)
}
c.fastPathListener.RecvFastPath(secFlag, data)
}
func (c *Client) SetChannelSender(f core.ChannelSender) {
c.channelSender = f
}
func (c *Client) SendToChannel(channel string, b []byte) (int, error) {
if !c.enableEncryption {
glog.Debug("Sec Client write", hex.EncodeToString(b))
return c.channelSender.SendToChannel(channel, b)
}
var flag uint16 = ENCRYPT
if c.enableSecureCheckSum {
flag |= SECURE_CHECKSUM
}
data := c.writeEncryptedPayload(b, c.enableSecureCheckSum)
buff := &bytes.Buffer{}
core.WriteUInt16LE(flag, buff)
core.WriteUInt16LE(0, buff)
core.WriteBytes(data, buff)
glog.Debug("Sec Client write", channel, hex.EncodeToString(buff.Bytes()))
return c.channelSender.SendToChannel(channel, buff.Bytes())
}