Files
fscan/web/ws/hub.go
T
ZacharyZcR 1fe8bb5182 fix: 修复 Hub 广播 data race 和端口扫描潜在死锁,清理死代码
- hub.go: broadcast 路径 RLock 改 Lock,修复并发 delete/close 竞争
- port_scan.go: pool.Invoke 失败时释放 wg 和 semaphore,防止死锁
- web_scanner.go: 删除只写不读的 fingerprintCache
- webtitle.go: 移除对已删除 SetFingerprints 的调用
- keylogger.go: 删除未使用的 stopChan 和 isRunning 字段
2026-04-27 19:04:26 +08:00

216 lines
4.3 KiB
Go

//go:build web
package ws
import (
"encoding/json"
"net/http"
"sync"
"time"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
return true // 允许所有来源(本地工具)
},
}
// MessageType WebSocket消息类型
type MessageType string
const (
// 扫描相关
MsgScanStarted MessageType = "scan_started"
MsgScanProgress MessageType = "scan_progress"
MsgScanResult MessageType = "scan_result"
MsgScanCompleted MessageType = "scan_completed"
MsgScanError MessageType = "scan_error"
// 系统相关
MsgConnected MessageType = "connected"
MsgPing MessageType = "ping"
MsgPong MessageType = "pong"
)
// Message WebSocket消息结构
type Message struct {
Type MessageType `json:"type"`
Timestamp int64 `json:"timestamp"`
Data interface{} `json:"data,omitempty"`
}
// Client WebSocket客户端
type Client struct {
hub *Hub
conn *websocket.Conn
send chan []byte
}
// Hub 管理所有WebSocket连接
type Hub struct {
clients map[*Client]bool
broadcast chan []byte
register chan *Client
unregister chan *Client
mu sync.RWMutex
}
// NewHub 创建Hub实例
func NewHub() *Hub {
return &Hub{
clients: make(map[*Client]bool),
broadcast: make(chan []byte, 256),
register: make(chan *Client),
unregister: make(chan *Client),
}
}
// Run 启动Hub
func (h *Hub) Run() {
for {
select {
case client := <-h.register:
h.mu.Lock()
h.clients[client] = true
h.mu.Unlock()
// 发送连接成功消息
msg := Message{
Type: MsgConnected,
Timestamp: time.Now().UnixMilli(),
Data: map[string]string{"status": "connected"},
}
if data, err := json.Marshal(msg); err == nil {
client.send <- data
}
case client := <-h.unregister:
h.mu.Lock()
if _, ok := h.clients[client]; ok {
delete(h.clients, client)
close(client.send)
}
h.mu.Unlock()
case message := <-h.broadcast:
h.mu.Lock()
for client := range h.clients {
select {
case client.send <- message:
default:
close(client.send)
delete(h.clients, client)
}
}
h.mu.Unlock()
}
}
}
// Broadcast 广播消息给所有客户端
func (h *Hub) Broadcast(msgType MessageType, data interface{}) {
msg := Message{
Type: msgType,
Timestamp: time.Now().UnixMilli(),
Data: data,
}
if jsonData, err := json.Marshal(msg); err == nil {
h.broadcast <- jsonData
}
}
// ClientCount 返回当前连接的客户端数量
func (h *Hub) ClientCount() int {
h.mu.RLock()
defer h.mu.RUnlock()
return len(h.clients)
}
// ServeWs 处理WebSocket连接
func ServeWs(hub *Hub, w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
return
}
client := &Client{
hub: hub,
conn: conn,
send: make(chan []byte, 256),
}
hub.register <- client
go client.writePump()
go client.readPump()
}
// readPump 读取客户端消息
func (c *Client) readPump() {
defer func() {
c.hub.unregister <- c
c.conn.Close()
}()
c.conn.SetReadLimit(512 * 1024) // 512KB
c.conn.SetReadDeadline(time.Now().Add(60 * time.Second))
c.conn.SetPongHandler(func(string) error {
c.conn.SetReadDeadline(time.Now().Add(60 * time.Second))
return nil
})
for {
_, message, err := c.conn.ReadMessage()
if err != nil {
break
}
// 处理ping消息
var msg Message
if json.Unmarshal(message, &msg) == nil {
if msg.Type == MsgPing {
pong := Message{
Type: MsgPong,
Timestamp: time.Now().UnixMilli(),
}
if data, err := json.Marshal(pong); err == nil {
c.send <- data
}
}
}
}
}
// writePump 发送消息给客户端
func (c *Client) writePump() {
ticker := time.NewTicker(30 * time.Second)
defer func() {
ticker.Stop()
c.conn.Close()
}()
for {
select {
case message, ok := <-c.send:
c.conn.SetWriteDeadline(time.Now().Add(10 * time.Second))
if !ok {
c.conn.WriteMessage(websocket.CloseMessage, []byte{})
return
}
if err := c.conn.WriteMessage(websocket.TextMessage, message); err != nil {
return
}
case <-ticker.C:
c.conn.SetWriteDeadline(time.Now().Add(10 * time.Second))
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
}
}
}